Showing posts with label 1/72- 1/76. Show all posts
Showing posts with label 1/72- 1/76. Show all posts

Sunday, 16 April 2017

Chain of Command trial game.

Our last Friday night game was a trial game of the Chain of Command rules.

In the end we spent most of the night re reading the rules, but it was still a good game.

A group of British Para's  are wanting to take control of an important crossroads. However a group of German SS are also heading for the same objective.
The Battlefield

and again from a different angle.

 A section of Paras move off from their jump off point and head down the left flank.
 But they are being watched by some Germans.
 Another section makes for the crossroads.
 While another group are off to the pub.

 The middle section eyes up the crossroads and prepares to advance on to the objective.
 More Paras move into the buildings to secure the flank.
 At this point the Germans appear and
 with all those MG's, pour a lot of fire into the Paras. Their loses are severe and they withdraw to the other side of the hedges to recover.
 The British mortars send in some smoke to hide their retreat but it doesn't land in the right place. Landing just off to the left allowing another German section to deploy, on the road.
The German section uses the smoke to hide their advance on the Paras left flank.

But it is now getting late so we had to end the game there. All in all a fun game with a lot of the finer points sorted. A re read of the rules over the next day or so also helped to point out where we had been going wrong.  Roll on the next game.

The figures are 20mm from Geoff's collection.

Monday, 6 February 2017

WW2 in 20mm

A recent game with some of the lads.

Based on the battle at Antwerp in WW2 the Allies are trying to capture a port near Antwerp held by the Germans.

The beach near Antwerp.

The town was one of the main objectives for the Allies.

Bunkers on either side of the table were also objectives.

No shortage of anti tank guns.

The beach just before the landings.

The landings begin.

The Allies pressed forward toward their objectives as fast as possible.

The left hand German position was heavily mined

and plenty of troops too.

The attack on the German left . Already the Allies are suffering.

On the German right, the sea wall is being crossed.


Allies slowly move forward towards the town.

Some air support arrives just in time.

More damage to the Germans on the return flight.

The town is in Allied hands. Just the bunkers to go.

The mine field has proven costly for the Allies.

The Allies reach the bunker but with heavy casualties morale is low and the Germans hold on.

On the other side, with the town in Allied control, attention has been directed toward the bunker. With virtually nothing left to harm the Churchills it was now only a matter of time for these two bad boys to mop up all remaining German resistance.


Thanks to Vinnie for, well, everything really. Organising the game, umpiring the game,supplying all the troops,vehicles and terrain.

Edit:

The rules we used for this game were Rapid Fire.

Sunday, 21 August 2016

WW 1 Bolt Action

The other night a few of the lads got together for a WW1 game.

Rules used were Bolt Action.

Figures are 20mm from Brad's collection.

The battle was based around a British force sent to capture a German occupied town. 

 German artillery quickly began dropping shells on the advancing British.
 Meanwhile the German infantry made good use of the cover of the buildings.
All rather peaceful at the moment.

That is about to change though.

 The British advanced toward the town using the hedges and woods as cover.
 As soon as they were seen the German artillery began firing.

 When the British artillery had deployed they started returning the fire and the Germans in the town began to suffer.
 A couple of groups came through the orchard while others walked boldly down the road.

 The German defenders waited in the buildings until the Brit's were close enough to open fire.

 With their artillery raining down shells the British advanced from hedge to hedge.
 Pins and casualties were mounting rapidly for the Germans.
With all the reinforcements for the Germans committed now it was only a matter of time.
The Germans were forced to withdraw from the town and lick their wounds.

Thanks Brad for organising a great game for us.

Monday, 6 June 2016

Crashed Dornier and it's crew

To go with the Home Guard guys, I have painted up the Foundry "German Aircrew" set.
My aircrew needed an aircraft to go with them and I decided that I needed something like a crashed bomber.

As it turned out one of my work mates was able to help.

This old bomber started  life about 30 odd years ago when it was built by a young 10 or 11 year old Craig. It lived, for a period of time in the bottom draw of a set of drawers, along with a number of other model planes that Craig had made as a youngster. His parents house was ransacked by burglars and the planes were all damaged to some degree. Craig rebuilt them and kept them, eventually, when he had a place of his own he hung them from the roof in his garage. Next the 7.1 earthquake in 2010 struck and the poor old Dornier along with the rest of the model planes came crashing down. Some of them Craig has rebuilt, again, but this one was a bit far gone. Not for me however, being perfect for the job I had in mind.

 All the undercarriage parts were broken off and lost.........suited me.
 A few other bits and bobs missing but again, all good by me. Apart from that what you see is all Craig's work. All I have done is base the model.
 I added some mesh to the front to make it look like the crew had clambered out of their wreck through the broken nose gunner's area.  One of the crew members looks to have grabbed the machine gun on the way out too.

 The Foundry crew looking for cover before Dad's Army turn up on the scene.


 There is a fairly big difference in scale between plane and crew but I am not too concerned.



 I think Hodges is trying to tell Mainwaring something. "Look Napoleon they are right there"
Spotted from the air, it will not be long now till the Home Guard are on to them.

Thanks Craig for providing (and making) this essential part for my game.