Wednesday, 21 September 2016

Viking raid.

Last Fridays game with the lads was a Dark Age raid on a neighbouring village. This was a practice game for the Southern Strategists game that is on tonight. We are using Lion Rampant rules with some miner changes.

A bunch of Vikings having raided a nearby village were on their return journey loaded with loot. The locals have mustered a force together and are waiting in ambush.

If the locals can prevent the raiders from crossing the river with their ill gotten gains they win.

The raiders leaving the town.

The locals start coming out of the trees to stop the raiding party.

The locals are trying to cut off the escape route.

The locals come in from both sides but the raiders are heading straight for home.

 In the end the raiders were a bit too strong for the locals and they managed to get away with the loot.

I will have to even up the numbers for tonight's game.

Sunday, 4 September 2016

Rescuing the King of Piedmont.

Our last Friday night game was set during the Italian wars of Independence. The King of Piedmont had been wounded in an earlier battle and was resting up in a small town when the Austrian army came calling.

Fortunately for the King, the French Imperial guard were on hand to defend the town while reinforcements were called.

 The King's carriage awaits him outside the town as the first reinforcements stream across the bridge.
 The Austrians advance around the flank and....
 .....through the centre.
The town with French Imperial Guard in and around the area.

 The first of many Austrian attacks on the town.
 The reinforcements meet the flank attack.
 Cavalry appear on the other flank but they also meet some stiff opposition.
 With the Austrians struggling to breakthrough on the flanks they concentrate their efforts on the centre.
 Another attack on the town results in the Austrians regrouping again.

 The defenders of the town hanging on until the King is fit to move.

 Yet another attack on the town.
 The Austrians have some success and eventually capture the town along with the King.
The French however were not ready to give up and charged back in again regaining the town. Although desperately low on defenders the French are able to hang on long enough for the Austrians to give up the fight.

Another wonderful game of Volley and Bayonet.

Thanks to Adrian for the troops and buildings and for running a successful game.

Sunday, 21 August 2016

WW 1 Bolt Action

The other night a few of the lads got together for a WW1 game.

Rules used were Bolt Action.

Figures are 20mm from Brad's collection.

The battle was based around a British force sent to capture a German occupied town. 

 German artillery quickly began dropping shells on the advancing British.
 Meanwhile the German infantry made good use of the cover of the buildings.
All rather peaceful at the moment.

That is about to change though.

 The British advanced toward the town using the hedges and woods as cover.
 As soon as they were seen the German artillery began firing.

 When the British artillery had deployed they started returning the fire and the Germans in the town began to suffer.
 A couple of groups came through the orchard while others walked boldly down the road.

 The German defenders waited in the buildings until the Brit's were close enough to open fire.

 With their artillery raining down shells the British advanced from hedge to hedge.
 Pins and casualties were mounting rapidly for the Germans.
With all the reinforcements for the Germans committed now it was only a matter of time.
The Germans were forced to withdraw from the town and lick their wounds.

Thanks Brad for organising a great game for us.

Monday, 18 July 2016

Capture that gun.

Had another crack at Smooth and Rifled the other night with our 54mm guys.

We are slowly getting the hang of these rules. Here are a few photos of our latest skirmishs.
We played the game twice with each side having a chance to defend the gun.

 The Reb's formed up behind the fence line in support of the gun.
 The Union split up into three groups. Two groups came around one flank while the Iron Brigade went round the other flank.

 The Iron Brigade charged into the woods before the Confederates had time to react. The Confederates reeled back, out of the woods.
 The gun got off one round of canister but by the time it had reloaded the Union were among the crew.
 The remaining Rebels take flight and abandon the gun.

Part 2.
 Then more Confederates, including a cavalry patrol arrive on the scene. Again the attackers split up but the speed of the cavalry was the key this time.
While the Union are busy forming a defence the cavalry crash into them and manage to recapture the gun.The Union infantry fought well and did manage to empty most of the saddles.

The figures are from various manufactures.

Sunday, 10 July 2016

Thomas Stonewall Jackson

When the group decided to have an ACW battle a few weeks back, I thought  it would be a good idea to maybe finish off a couple Generals that had been siting quietly on the painting desk for far too long.

Although Jackson had been finished for some time, the other figures on his base were only half done.

The other command stands will be used as Brigade commanders or Divisional commanders.

Jackson and his aids.

Flag is from GMB
 Lt. Gen. Jackson is a Foundry figure and the other two are plastic Perry figures.

 The foot figure is a left over from the Old Glory hospital set that I painted a while ago.
The mounted figure is the Perry's General Lee figure with a head swap. I felt that having two of General lee would be a bit much!

Confederate General from the Perry boys.

This guy is also a Perry Confederate General.